mardi 15 juin 2021

Fabric JS Tint Filter when applied resizes image Ember project

I have implemented Fabric in a Emberjs project, tinting a placed image causes the image to reduce in the lager markings

component handlebars

<div id="select-image-dimensions" class="placeholder canvas-size" >
</div>

component javascript

import Component from '@glimmer/component';
import ENV from '../config/environment';
import AWS from 'aws-sdk';
import { inject as service } from '@ember/service';
import { action } from '@ember/object';
import { tracked } from '@glimmer/tracking';
import { fabric } from 'fabric';
import Picker from 'vanilla-picker';

export default class WallToDecorateComponent extends Component {
  @service('captured-image') capturedImage;
  @tracked canvasToDecorate = null;
  @tracked isDown = false;
  @tracked currentColor = null;

  @action
  renderWallCanvas() {
    var canvasAspect, imgAspectLandscape, imgAspectPortrait, left, top, scaleFactor, rect;
    let elemSize = document.querySelector('#select-image-dimensions');

    if(elemSize) {
      rect = elemSize.getBoundingClientRect();
      var canvas = document.createElement('canvas');
      canvas.id = 'fabric-canvas-to-decorate';
      canvas.width = rect.width;
      canvas.height = rect.height;
      elemSize.appendChild(canvas);
    }
    canvasAspect = rect.width / rect.height;
    imgAspectLandscape = this.capturedImage.wallImage.width / this.capturedImage.wallImage.height;
    imgAspectPortrait =  this.capturedImage.wallImage.height / this.capturedImage.wallImage.width;

    if (this.capturedImage.wallImage.width > this.capturedImage.wallImage.height) {

      if (canvasAspect >= imgAspectLandscape) {
          scaleFactor = rect.width / this.capturedImage.wallImage.width;
          left = 0;
          top = -((this.capturedImage.wallImage.height * scaleFactor) - rect.height) / 2;
      } else {
          scaleFactor = rect.height / this.capturedImage.wallImage.height;
          top = 0;
          left = -((this.capturedImage.wallImage.width * scaleFactor) - rect.width) / 2;
      }
    } else {

      if (canvasAspect >= imgAspectPortrait) {
          scaleFactor = rect.height / this.capturedImage.wallImage.height;
          left = -((this.capturedImage.wallImage.width * scaleFactor) - rect.width) / 2;
          top = -((this.capturedImage.wallImage.height * scaleFactor) - rect.height) / 2;
      } else {
          scaleFactor = rect.width / this.capturedImage.wallImage.width;
          top = 0;
          left = -((this.capturedImage.wallImage.width * scaleFactor) - rect.width) / 2;
      }
    }

    var canvas = new fabric.Canvas('fabric-canvas-to-decorate');
    canvas.setBackgroundImage(this.capturedImage.wallImage.src, canvas.renderAll.bind(canvas), {
        backgroundImageOpacity: 1,
        backgroundImageStretch: false,

        top: top,
        left: left,
        originX: 'left',
        originY: 'top',
        scaleX: scaleFactor,
        scaleY: scaleFactor
    });
    this.canvasToDecorate = canvas;
  }

  @action
  addImageTemplateToCanvas(event) {
    let targetElement = document.getElementById(event.target.id);
    var imgInstance = new fabric.Image(targetElement, {
      left: 100,
      top: 100,
      angle: 0,
      opacity: 1
    });
    this.canvasToDecorate.add(imgInstance);
  }

...    
  @action
  setColor() {
    if (!this.canvasToDecorate.getActiveObject()) {
      return;
    }

    var canvas2dBackend = new fabric.Canvas2dFilterBackend()
    fabric.filterBackend = canvas2dBackend;
    fabric.filterBackend = fabric.initFilterBackend();

    var colorButton = document.querySelector('#select-color');
    var obj = this.canvasToDecorate.getActiveObject();

    var filter = new fabric.Image.filters.BlendColor({
      color: colorButton.style.background,
      mode: 'tint',
      alpha: 0.5
    });

    obj.filters[16] = filter;
    obj.applyFilters();
    this.canvasToDecorate.renderAll();
  }

  @action
  selectColor() {
    var parent = document.querySelector('#select-color');
    var picker = new Picker(parent);

    picker.onDone = function(color) {
      parent.style.background = color.rgbaString;
    };
    this.currentColor = parent.style.background;
  }

When I select an image on the Fabric canvas to change the color, when the 'Tint' is applied the image resizes. Key section below.

  setColor() {
    if (!this.canvasToDecorate.getActiveObject()) {
      return;
    }

    var canvas2dBackend = new fabric.Canvas2dFilterBackend()
    fabric.filterBackend = canvas2dBackend;
    fabric.filterBackend = fabric.initFilterBackend();

    var colorButton = document.querySelector('#select-color');
    var obj = this.canvasToDecorate.getActiveObject();

    var filter = new fabric.Image.filters.BlendColor({
      color: colorButton.style.background,
      mode: 'tint',
      alpha: 0.5
    });

    obj.filters[16] = filter;
    obj.applyFilters();
    this.canvasToDecorate.renderAll();

The outline of the image doesn't change size but the actual image does,

enter image description here enter image description here




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